Player Trading rules for Breakout
Playoff Hockey
Trades made up to and including MIDNIGHT (24:00:00 hrs)
Central Standard Time (CST) will be active for the next days game. All trades made after Midnight (00:00:01) CST will
activated for the following days games. For example, Trades made anytime on Monday will be active for a Tuesday game. All
trades will be held for a period of THREE (3) days before that player can be traded away. The Player you traded away
will also be held to this 3 day period, and will not be able to add him back to your roster until that 3 days has passed.
For example, if a player is traded on Monday, then that player will be active or inactive for Tuesday, and you will not
be able to perform a trade to acquire or remove that player until Thursday. If you were then to trade on that Thursday,
your player would be active for Friday.
Trades will be time stamped by the online database and will be
active according to that time and these rules. Trades will be reflected in your roster within 24 hours. Any interpretation
or assigning of time stamp authorization will be under the sole discretion of Cornerstone International, and can be done with
or with out the notification of the contestants.
Time Zone Comparisons in Canada:
Midnight March 31, 2007 Central Standard Time is equal to:
1. 10 PM March 31st, 2007 in British Columbia, Yukon, and part
of the North West Territories. Pacific Time Zone.
Or
2. 11 PM March 31, 2007 in Alberta, Saskatchewan the North
West Territories. Mountain Time Zone
Or
3. 12 AM Midnight March 31, 2006 in Manitoba, Northwest Ontario, and Nunavut.
Central Time Zone.
Or
4. 1 AM April 1st, 2007 in Ontario, Part of Quebec. Eastern Time
Zone.
Or
5. 2 AM April 1, 2007 in Part of Quebec, New Brunswick,
Nova Scotia, Prince Edward Island, and part of Labrador. Atlantic Time Zone.
Or
6. 2:30 AM April 1, 2007 in Newfoundland, and part of Labrador.
NewFoundland/Labrador Time Zone.